# Memorable digitized speech in classic games

**URL:** <https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560>\
**Category:** Video Games\
**Created:** [January 12, 2022, 9:51pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560 "2022-01-12T21:51:56Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![Peagles](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/peagles/32/3067_2.png) [@Peagles](https://www.retrogameboards.com/u/Peagles)\
**Post date:** [January 18, 2022, 7:36pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/21 "2022-01-18T19:36:24Z")

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> [@retroman](#):
>
> Having to hear that ear-piercing scream each time you died was pretty grating!

This sounds eerily familiar… and not from me playing the game previously either.

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**Author:** ![retroman](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/retroman/32/25205_2.png) [@retroman](https://www.retrogameboards.com/u/retroman)\
**Post date:** [January 19, 2022, 12:22pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/22 "2022-01-19T12:22:51Z")

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Well, Sega has ripped voice samples from other sources before (they used samples from Conan and First Blood for Golden Axe, for example), so there’s a chance the Alex Kidd scream also isn’t a wholly original voice sample.

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**Author:** ![Peagles](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/peagles/32/3067_2.png) [@Peagles](https://www.retrogameboards.com/u/Peagles)\
**Post date:** [January 19, 2022, 3:20pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/23 "2022-01-19T15:20:36Z")

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Yes this is exactly what I was thinking.

Now to listen multiple times and see if I can place it 😅

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**Author:** ![Tetsamaphone](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/tetsamaphone/32/14546_2.png) [@Tetsamaphone](https://www.retrogameboards.com/u/Tetsamaphone)\
**Post date:** [January 20, 2022, 5:09am UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/24 "2022-01-20T05:09:24Z")

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I’m still fairly traumatised by the  
AAAAaaaaAAAAaaaaAAAaaa  
Of the little man falling to his death in Mission Impossible II  
Behold

[![](https://img.youtube.com/vi/m0U6h5mvr9E/hqdefault.jpg "Impossible Mission (C64): AAAAaaaaAAAAaaaaAAAaaa") ](https://www.youtube.com/watch?v=m0U6h5mvr9E)

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**Author:** ![codinghorror](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/codinghorror/32/16647_2.png) [@codinghorror](https://www.retrogameboards.com/u/codinghorror)\
**Post date:** [February 10, 2022, 6:24pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/25 "2022-02-10T18:24:44Z")

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> [@raskulous](#):
>
> Intellivision has voice module that enabled voice synthesis on all the games with gold cartridges. It was a pretty big deal back then.

Yeah I came here to mention the Intellivision speech module! For pinball, the big one was Gorgar:

> **[Gorgar](https://en.wikipedia.org/wiki/Gorgar)**
>
> Gorgar is a 1979 pinball machine designed by Barry Oursler and released by Williams Electronics. It was the first speech-synthesized ("talking") pinball machine, containing a vocabulary of seven words ("Gorgar", "speaks", "beat", "you", "me", "hurt", "got") that were combined to form varying broken-English phrases, such as "Gorgar speaks" and "Me got you". The pinball machine also has a heartbeat sound effect that increases in speed during longer gameplay.
> Gorgar was available on FarSight Studio...

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**Author:** ![retroman](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/retroman/32/25205_2.png) [@retroman](https://www.retrogameboards.com/u/retroman)\
**Post date:** [February 10, 2022, 7:56pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/26 "2022-02-10T19:56:04Z")

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Good one!

Never heard of that pinball machine before, so I looked up a video of the game in action (timestamped at Gorgar saying “ME GOT YOU”).

[![](https://img.youtube.com/vi/blJ6Ta_lPO8/maxresdefault.jpg "Gorgar Pinball Gameplay") ](https://www.youtube.com/watch?v=blJ6Ta_lPO8)

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**Author:** ![DaveLong](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/davelong/32/1419_2.png) [@DaveLong](https://www.retrogameboards.com/u/DaveLong)\
**Post date:** [February 10, 2022, 8:55pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/27 "2022-02-10T20:55:36Z")

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Gorgar plays pretty well. It was available in the Farsight Studios The Pinball Arcade. I played a bunch of it the and have played it out and about in real life too.

It’s a shame that the license for all that stuff moved to Pinball FX because their pinball engine doesn’t do the games justice. Farsight’s was much better. I’m glad I bought almost all of them before they lost the license.

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**Author:** ![codinghorror](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/codinghorror/32/16647_2.png) [@codinghorror](https://www.retrogameboards.com/u/codinghorror)\
**Post date:** [March 4, 2022, 8:49pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/28 "2022-03-04T20:49:59Z")

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I dunno, I was just revisiting Terminator 2 on Pinball Arcade and the physics were… notably wonky. I would say FX3 in pro mode is better, and the upcoming Pinball Party (finally on PC, via Epic games store) should be even … er… better-er.

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**Author:** ![stereoasis](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/stereoasis/32/21636_2.png) [@stereoasis](https://www.retrogameboards.com/u/stereoasis)\
**Post date:** [March 11, 2022, 12:50pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/29 "2022-03-11T12:50:09Z")

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The one that stands out the most to me is the original Punch Out in the arcade.

We had one of them at my local arcade and I remember being blown away by how chatty it was.

“Body blow, body blow!” Hahahaha 🙂

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**Author:** ![McBradders](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/mcbradders/32/383_2.png) [@McBradders](https://www.retrogameboards.com/u/McBradders)\
**Post date:** [March 11, 2022, 2:02pm UTC](https://www.retrogameboards.com/t/memorable-digitized-speech-in-classic-games/2560/30 "2022-03-11T14:02:08Z")

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I have a particular soft spot for Super Punch Out’s Gabby Jay’s “Eyay!” lol

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