# NES/Famicom Appreciation Thread - Playing With Power, Then and Now

**URL:** <https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258>\
**Category:** Video Games\
**Created:** [October 30, 2017, 3:00am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258 "2017-10-30T03:00:18Z")\
**Posts on this page:** 20\
**Page:** 10

<div class="post-metadata">

**Author:** ![D.Lo](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/d.lo/32/4116_2.png) [@D.Lo](https://www.retrogameboards.com/u/D.Lo)\
**Post date:** [December 13, 2018, 1:21am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/182 "2018-12-13T01:21:26Z")

</div>

> **[The Making of Goonies 2](https://thearkhound.tumblr.com/post/180748437468/the-making-of-goonies-2)**
>
> The following is a translation of a magazine article that appeared in the April 1987 issue of the short-lived Konami-published Japanese magazine Monthly Nanda (stylized as Nan?da) documenting the...

---

<div class="post-metadata">

**Author:** ![matt](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/matt/32/13124_2.png) [@matt](https://www.retrogameboards.com/u/matt)\
**Post date:** [January 5, 2019, 7:19pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/183 "2019-01-05T19:19:58Z")

</div>

I just read that there was a new, official NES Tetris released in 2018! On a Retro-Bit handheld NES clone.

Looks great.

[https://tetris.wiki/Tetris\_(Retro-Bit\_Go\_Retro!\_Portable)](https://tetris.wiki/Tetris_(Retro-Bit_Go_Retro!_Portable))

---

<div class="post-metadata">

**Author:** ![Peltz](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/peltz/32/6142_2.png) [@Peltz](https://www.retrogameboards.com/u/Peltz)\
**Post date:** [January 8, 2019, 5:59pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/184 "2019-01-08T17:59:01Z")

</div>

Official?

---

<div class="post-metadata">

**Author:** ![matt](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/matt/32/13124_2.png) [@matt](https://www.retrogameboards.com/u/matt)\
**Post date:** [January 8, 2019, 11:15pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/185 "2019-01-08T23:15:33Z")

</div>

Yes, licensed by The Tetris Company / Tetris Holding, so the game can legally use the Tetris name and logo.

press release

> **[RETRO-BIT® ANNOUNCES HANDHELD CONSOLE FEATURING OFFICIALLY LICENSED GAMES...](https://tetris.com/article/185/retro-bitreg-announces-handheld-console-featuring-officially-licensed-games-tetrisreg-mega-manreg-burgertimereg-bad-dude)**
>
> THE GO RETRO! PORTABLE BOASTS 260+ BUILT-IN GAMES FROM THE TETRIS COMPANY, CAPCOM, DATA EAST AND OTHERS.

---

<div class="post-metadata">

**Author:** ![Peltz](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/peltz/32/6142_2.png) [@Peltz](https://www.retrogameboards.com/u/Peltz)\
**Post date:** [January 9, 2019, 12:41am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/186 "2019-01-09T00:41:36Z")

</div>

Wild stuff. Those monochromatic backgrounds creep me out for some reason though 😅

---

<div class="post-metadata">

**Author:** ![matt](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/matt/32/13124_2.png) [@matt](https://www.retrogameboards.com/u/matt)\
**Post date:** [January 9, 2019, 1:16am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/187 "2019-01-09T01:16:19Z")

</div>

That’s straight out of Tengen (Atari) Tetris, 1988.

> **[Tetris (Atari)](https://en.wikipedia.org/wiki/Tetris_%28Atari%29)**
>
> Tetris (styled TETЯIS) is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov's Tetris, Atari's version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play.
> Atari later ported the game to the NES and released an unlicensed version in ...

---

<div class="post-metadata">

**Author:** ![Peltz](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/peltz/32/6142_2.png) [@Peltz](https://www.retrogameboards.com/u/Peltz)\
**Post date:** [January 11, 2019, 6:01pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/188 "2019-01-11T18:01:22Z")

</div>

I never played the NES Tetris releases. Not feeling it 🤭

---

<div class="post-metadata">

**Author:** ![matt](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/matt/32/13124_2.png) [@matt](https://www.retrogameboards.com/u/matt)\
**Post date:** [March 22, 2019, 1:29am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/189 "2019-03-22T01:29:37Z")

</div>

Heathen! 😜

I’ve been reading about NESmaker, a game maker type software app that outputs NES roms playable on real hardware or emulators. I want to make something.

> [@matt](#):
>
> NESticle emulator

NESticle source code released.  
[https://twitter.com/forestillusion/status/1108489892680470528?s=21](https://twitter.com/forestillusion/status/1108489892680470528?s=21)

---

<div class="post-metadata">

**Author:** ![D.Lo](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/d.lo/32/4116_2.png) [@D.Lo](https://www.retrogameboards.com/u/D.Lo)\
**Post date:** [March 22, 2019, 1:59am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/190 "2019-03-22T01:59:04Z")

</div>

Ha, I need to try that.

I started on a couple of rom hacks a few years ago.

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [May 30, 2019, 7:25pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/191 "2019-05-30T19:25:54Z")

</div>

Started on my NESRGB project last night. First attempt at desoldering a through-hole IC like this, and it went pretty well. I was working with a nice quality Hakko iron, and a decent hand-solder sucker. I really struggled with 3 of the pins, but I don’t think I caused any damage to the board despite my best efforts.

After it was out, I was tracing the pins along the board and making sure I still had continuity to the correct places, and noticed that the three pins I struggled with all had continuity with each other. My heart sank and I was sure I had messed something up.

I then pulled up the schematics for the board:

 ![](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/c/c1f13f787dca38a7c65d6e66568757fa79a591ea.jpeg)  
Pins 15, 16, and 17 on the PPU were my problematic ones, and it turns out all three go to ground. I checked them out to the ground plane on the board, and they all ground just fine! WHEW.

With that out of the way, I was confident I could move forward. Time to solder the header into the NES board, & the header strips and PPU into the NESRGB. Everything went really smooth from here, and the soldering is all complete.

 ![20190529_205508](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/9/98c55294789ab3cb9e00caef33f8e25ce861f74b.jpeg)

 ![20190529_205513](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/4/4dbc1e6c9bd8b2102b80f03ab83c554a2741453b.jpeg)

 ![20190529_205916](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/5/537c7207bf5f423635761faed5c316de9d450eab.jpeg)

 ![20190529_205728](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/a/aef332fcc5f8674d11b5dfdfbb5f616fa1159fa8.jpeg)

---

<div class="post-metadata">

**Author:** ![Danexmurder](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/danexmurder/32/3014_2.png) [@Danexmurder](https://www.retrogameboards.com/u/Danexmurder)\
**Post date:** [May 31, 2019, 2:42am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/192 "2019-05-31T02:42:31Z")

</div>

Looking good so far! Getting those pins out is the hardest part of the whole mod if you ask me. Going to do a full recap?

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [May 31, 2019, 2:43am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/193 "2019-05-31T02:43:53Z")

</div>

Did some more work tonight. Got all the wires attached to the NESRGB, and the wiring done for the RGB and S-video ports. Everything went really well, no struggles.

 ![20190530_202654](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/a/adecccd73e4cfc6567a832951dcc8ee9a8b02ae7.jpeg)

 ![20190530_193717](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/e/e07343713a9c334693da118896c0fda866036575.jpeg)

 ![20190530_202550](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/1/13122cb2fe5bc52a5f1125ae0c4ae08d82869884.jpeg)

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [May 31, 2019, 4:54am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/194 "2019-05-31T04:54:27Z")

</div>

Component video board and audio jack is done. There’s a surprising amount of wiring here, I hope I can keep it all correct.

 ![20190530_215923](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/7/71a65fdf4382ffd1e5104f9ffa3606a880cbb5b7.jpeg)

---

<div class="post-metadata">

**Author:** ![Danexmurder](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/danexmurder/32/3014_2.png) [@Danexmurder](https://www.retrogameboards.com/u/Danexmurder)\
**Post date:** [May 31, 2019, 2:26pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/195 "2019-05-31T14:26:46Z")

</div>

I hadn’t seen the component board before. Do you use an 8pin mini din to Component cable for the video out?

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [May 31, 2019, 6:18pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/196 "2019-05-31T18:18:38Z")

</div>

Nope, the little black jack there in the photo is what’s wired into the component video board. It’s a 3.5mm female jack. You then use a 3-way 3.5mm jack to component cable. You can see it here in this photo:

 ![20190524_170344](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/f/f29bb8ee565b1cb95987a551d7c379303fe03f7b.jpeg)

---

<div class="post-metadata">

**Author:** ![Danexmurder](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/danexmurder/32/3014_2.png) [@Danexmurder](https://www.retrogameboards.com/u/Danexmurder)\
**Post date:** [May 31, 2019, 6:20pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/197 "2019-05-31T18:20:11Z")

</div>

Ah, cool! I wired mine up to use an SNES multi-out.

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [May 31, 2019, 6:37pm UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/198 "2019-05-31T18:37:36Z")

</div>

Yeah that’s a really nice way of doing it too.

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [June 2, 2019, 3:26am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/199 "2019-06-02T03:26:54Z")

</div>

Almost done, just have to put the holes in the NES casing for the ports. It all tests out beautifully, and it looks amazing.

 ![20190601_145727](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/4/414487e155c5c767a8c20170ed0bad44ef1fb894.jpeg)

 ![20190601_211415](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/b/bbcf49bc0714aa3c5aad4e905815a1422d535b36.jpeg)

 ![Screenshot_20190601-212310](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/5/5d55ff94c6062349d2fd91bebdcf589d35617e13.jpeg)

 ![20190601_212348](https://canada1.discourse-cdn.com/flex036/uploads/retrogameboards/original/2X/1/1c7f817a1e8a22992073f5429a49c2bc0b6a0f15.jpeg)

---

<div class="post-metadata">

**Author:** ![Timu321](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/timu321/32/25_2.png) [@Timu321](https://www.retrogameboards.com/u/Timu321)\
**Post date:** [June 2, 2019, 4:10am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/200 "2019-06-02T04:10:07Z")

</div>

Nice job man!

---

<div class="post-metadata">

**Author:** ![raskulous](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/raskulous/32/11773_2.png) [@raskulous](https://www.retrogameboards.com/u/raskulous)\
**Post date:** [June 2, 2019, 4:25am UTC](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258/201 "2019-06-02T04:25:37Z")

</div>

Thanks. I’m a little surprised it worked first go, to be honest…

When I first fired it up it didn’t work, but it turned out to be the 3.5mm jack that’s used for the component video. It’s got a bad connection, and you have to wiggle it in the right way to get it to show the picture. I’ll have to email Tim Worthington for a replacement.

[Previous page](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258.md?page=9)

[Next page](https://www.retrogameboards.com/t/nes-famicom-appreciation-thread-playing-with-power-then-and-now/258.md?page=11)
