pSX, which is what i’ve been using to test, misreports 384 and 368 which is why it’s not on the list atm. Need to use another testing method to double check every game i’ve got as 384. I don’t personally know any games that use it, so I obviously haven’t tested one.
Oh, i’m pretty sure games don’t actually use 224 verticle resolution, either. It’s just a smaller active area. At least that’s the impression i get going through various games and looking at old documents. Not sure, though, my understand of the underlying tech is woefully insufficient to actually confirm anything against tech specs.