# wideNES - Peeking Past the Edge of NES Game Displays

**URL:** <https://www.retrogameboards.com/t/widenes-peeking-past-the-edge-of-nes-game-displays/960>\
**Category:** Video Games\
**Created:** [August 28, 2018, 3:05pm UTC](https://www.retrogameboards.com/t/widenes-peeking-past-the-edge-of-nes-game-displays/960 "2018-08-28T15:05:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![KC-Slater](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/kc-slater/32/417_2.png) [@KC-Slater](https://www.retrogameboards.com/u/KC-Slater)\
**Post date:** [August 28, 2018, 3:05pm UTC](https://www.retrogameboards.com/t/widenes-peeking-past-the-edge-of-nes-game-displays/960/1 "2018-08-28T15:05:43Z")

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This looks interesting. Not sure if this has already been posted anywhere. (I did a very shallow search, but didn’t see it anywhere.)

[http://prilik.com/blog/resources/wideNES/wideNES\_metroid.gif](http://prilik.com/blog/resources/wideNES/wideNES_metroid.gif)

> **[wideNES - Peeking Past the Edge of NES Games](http://prilik.com/blog/wideNES)**
>
> A explanation and exploration of wideNES, a novel technique to automatically and interactively map-out NES games in real time. Experience NES classics like never before… in widescreen!

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**Author:** ![apathetic](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/apathetic/32/4119_2.png) [@apathetic](https://www.retrogameboards.com/u/apathetic)\
**Post date:** [August 29, 2018, 2:43pm UTC](https://www.retrogameboards.com/t/widenes-peeking-past-the-edge-of-nes-game-displays/960/2 "2018-08-29T14:43:37Z")

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> [@KC-Slater](#):
>
> This looks interesting.

.

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**Author:** ![matt](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.retrogameboards.com/matt/32/13124_2.png) [@matt](https://www.retrogameboards.com/u/matt)\
**Post date:** [August 29, 2018, 6:09pm UTC](https://www.retrogameboards.com/t/widenes-peeking-past-the-edge-of-nes-game-displays/960/3 "2018-08-29T18:09:30Z")

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Cool!

You can see outside of the viewport on PS1 games using widescreen cheat codes. But obviously no mapping can be done.
