Been revisiting New Super Mario Bros on DS in preparation for playing NSMB 2…
…I had my reservations about the first game as I thought Wii largely made it redundant, but how wrong was I.
NSMB DS is great. The smaller play area means the style of level design is very different, much more focused around platforming in tight areas. There’s also a lot of variety moving between levels.
If I had to summarise it in one sentence I would say it’s the 2D Mario game Nintendo would have made with the SuperFX 2 chip had Yoshi’s Island not been conceived.
Much of the newness, which is still felt today playing it as opposed to playing other titles in the series, comes from how the designers go to town with stretching and scaling environmental scenery, or enemies. One example is these big boo enemies that inflate themselves when you look at them, and deflate when your back is turned to them, or platforms that expand or shrink in time.
At the time of its release I skipped it because on paper it did not have the crazy ambition of Super Mario World, a game that hides level exits behind level exits. But that’s unfair, I think it introduces plenty new, whether that’s the more dynamic environments, the claustrophobic verticality that defines the challenge posed by the game’s new tower stages, the speed-crazy blue shell power-up, Mario’s acrobatic moveset from DK 94 and Mario 64, and even the boss fights being unexpected large versions of enemies (another nod to Yoshi’s Island). And like NSMB Wii it has the difficulty curve that is completely missing in Wonder.
My only complaint so far in world 7 is some of the secrets require a lot of messing around with mushroom houses to get the right powerups. There isn’t an item inventory to store items for when you need them.
Great stuff, then. It’s easy to forget the series was held in high regard until Nintendo announced two new next-gen games in the same year. But even NSMB 2 sounds like a perfectly valid and even creative sequel that could have been a fan favourite had Nintendo just spent more time on the presentation. Perhaps the rumoured New Super Mario Bros Collection will give us the best of both worlds.
What are your thoughts on the game that brought back 2D Mario and ushered in a genre revival?