30 years ago, July 1989. We’re less than a month away from the launch of (two of) the 16-bit consoles in North America. What did you think about this time period, pre-launch and the early months of releases?
Feel free to discuss the launch era of these systems for other regions, too. And even if you didn’t experience it first hand, please give your thoughts as well.
I left out the SNES because it came out two years later where I live.
For me, 1989 was a really exciting launch era because it was the first one where I had a bunch of information and screenshots ahead of time, and the technology felt like such a big leap ahead. There was lots of magazine coverage that didn’t exist to that extent for the 8-bit Nintendo and Sega a few years earlier given the computer-dominated market at the time.
Official launch days weren’t really a thing back then. There were no midnight line ups. New game systems just kind of arrived in stores.
Some Electronic Gaming Monthly articles and Video Games & Computer Entertainment covers:
I definitely remember seeing this TV commercial for the Genesis.
For the TurboGrafx, I didn’t see a TV ad for another year or so (with Bonk in it) but I remember seeing a store flyer around launch. I think it was from Radio Shack.
As I started my grade 9 school year in September, there were gaming discussions/arguments with other kids on the bus ride home. Most talk was about NES, SMS, and C64 but a few of us were excited about the new game systems.
In 1989, the mainstream was all about the NES and Game Boy so demo units for the Genesis and TG16 weren’t as widespread. In Canada, one of the best places to try out new niche systems was a now extinct store called Compucentre.
Compucentre was neat because they always had several TVs and game systems hooked up, and you could ask to try any game they had (as long as you didn’t ask too much). This is where I first saw the Genesis and TG16 in person with Space Harrier II and Keith Courage in Alpha Zones . I was impressed with their detail and atmosphere.
Because of the high expense of new consoles, I asked for 8-bit games for my 14th birthday and Christmas that year (Kenseiden, Ninja Gaiden, and Time Soldiers all kicked ass) but I began saving up for a 16-bit machine right after that and played as much Genesis and TG16 as I could in the mean time at malls. In early and mid 1990, a friend bought a TG16 and I bought a Genesis. Between borrowing and renting, we caught up with the launch era titles quite quickly. I did later get a TG16 of my own after some price drops.
The highlights for me of the first five or so months of North American 16-bit console releases were:
On Genesis -
The Revenge of Shinobi
Ghouls n Ghosts
Tommy Lasorda Baseball
Wikipedia says Golden Axe made it out in 1989 but in my experience, it arrived in Spring 1990, a bit outside of the launch window.
On TurboGrafx -
Alien Crush
Legendary Axe
Blazing Lazers
Your thoughts on the 16-bit consoles in that time period?