I miss when these companies would try to cover as many genres as they could
Poco-8 you mean?
Yeah it would probably work pretty well, but the lower resolution of the pico-8 would mean some changes to the maps.
Yeah pico-8 is what I meant. Hm the resolution could be an issue true since pico-8 is just 128x128. I found some code for the second game if anyone was interested here: https://github.com/hyphz/crossroads-2-disassembly/blob/master/xroads2.asm
Haha I just realized I misspelled it too… whoops
That disassembly is by an old friend of mine!
Here’s a video of both by one of my favourite YouTubers. Great comments too.
I’m going to need to play these!
Played them a bit on Vice 3DS (which has “gamebase” to download any C64 game straight into the emulator) and they’re really good. Found these two old articles:
Wow that’s a blast from the past. IIRC it was free and quite good and easy points when we used to chase those things. I saw it on my purchase list when I reinstalled some things onto a 360.
A few new 'uns while browsing the DSiWare selection today on the Japanese eShop:
Necromancer on PC Engine received a sequel for mobile phones: Necromancer 2
It was ported to DSiWare as Necromancer Nightmare Reborn
Intelligent Systems made a game called Panel Link: Three Part Rocket, but it was only released in Japan by the looks of things
https://www.nintendo.co.jp/ds/dsiware/kptj/index.html
Artepiazza self published a couple of games after releasing Opoona and those DS Dragon Quest remakes: Accel Knights and Accel Knights 2.
That last game is out in North America. It’s called Link ‘n’ Launch. And it’s great!
Oh whoops, if I knew this I wouldn’t have bought it from the Japanese eShop - now I don’t have enough Yen left to get Necromancer Nightmare Reborn.
Glad to hear it’s great, going to have a stab at it later today!
Just spent an hour on it, it’s great! Failed mission 4 though, I’m hoping with time my brain makes some of the rotation and flipping connections automatically.
The Divide: Enemies Within: A PS1/PC exploratory isometric platformer-shooter thing that was stated by the designer to be an attempt to make a metroid substitute for the PS1 (the item get fanfare even sound like it’s trying to be as close to Metroid’s as is legally permissible). The atmosphere is certainly intriguing!
Very cool vibe! Never heard of this one.
Had no idea Hudson Soft released a remake of Tengai Makyou: Ziria on Xbox 360. The original was one of the first PC Engine CD games to be released in the late 80s.
I looked into that a few years ago and remember thinking it looked awful.
It was also one of (many) games Victor Ireland had tried and failed to localize.
The visuals would have been a better fit for a Wii/PS2 game, it does look much better than the PS2/GC remake of the second game, mind!
I was vaguely aware of Namco’s Metal Marines, a SNES RTS thing, though I didn’t remember the name until yesterday…
… What I didn’t know until today, however, is that the game got a quite overhauled DOS adaptation by Mindscape the next years. It’s a fascinating display of the differing sensibilities between Japan & US developers during the decade.
Been looking up DSiWare stuff that I missed out on and I didn’t realise Nintendo published an original pinball title from Fuse games (Metroid Prime Pinball, Super Mario Ball), called Pinball Pulse:
It’s still available to buy off the eShop, I’m going to pick it up at some point.
Also Grounding, Inc. made a game after Sakura Samurai called Nintendoji. It was released in 2013, making it one of the last DS games: