a lot of the stuff I have on there is 1080p/4K, but luckily it gets downsampled to 480i (pretty sure the XBox does the same), so the higher bitrate stuff just looks amazing with the CRT motion
I agree about pixel art. for GBA I’m kind of biased because I grew up emulating the super bright and sharp pixels and it doesn’t bother me as much, but other stuff…seeing ultra sharp pixels is jarring. especially 3D games with 2D backgrounds like the PS1 JRPGs
After seeing everyone’s cool shots of Harmony of Dissonance I decided I needed to fire up the GameCube and take a few shots myself. These are Swiss running GBI Forced to 240p. Shots from a BVM-14F5U
I know experimenting with running GBA games through PC to CRT what I’ve decided to do is just forego interger scaling and apply a “sharp bilinear” filter and to me it looks really good still
Hi All, I wanted to thank all of you for sharing your CRT goodness with the world, I’ve been following this thread for 2 or 3 years and am always happy to see new shots of your setups!
I wanted to ask if any of you might be interested in contributing some close shots of your CRTs for a bit of a preservation & shader development over on Libretro’s board.
We have a user which has been creating a really great HDR PVM shader which is getting very close to being able to emulate the look of a PVM CRT with a modern HDR screen even at very close range.
Here are a couple of images, photos from his PVM 2730QM on the left and one from his LCD on the right
CRT Photo: OnePlus 8 Pro Camera: Pro Mode, ISO 100, WB 5000K, Aperture Speed 1/60, about 10cm from the screen, 48MPixel JPEG. LCD Photo: OnePlus 8 Pro Camera: Pro Mode, ISO 200, WB 5000K, Aperture Speed 1/60, about 10cm from the screen, 48MPixel JPEG.
So he created a thread where people could share some close images of their CRTs which could be used as reference to help create accurate shaders as our CRT hardware continues to age :).
Soo, I bought a cheap HDMI to component converter to run my Series X through the 5X to use the 5X for scanlines with a few games that don’t have the option. The Series X is outputting at 720p.
Seems to work pretty well, but the scanlines are vertical, which has me scratching my head! Other than that, I think they look pretty good. I wonder why it’s vertical, though? Hopefully I can figure it out after playing with a few more options. I’m using the FV310 preset with the strength and intensity cranked up a bit. Thought it looked best. These are just snaps with my cellphone.