So, at some point in the Wii’s lifecycle, games stopped getting a 4:3 option and, instead, started letterboxing a 16:9 image in 4:3 screens. Examples of these games include Kirby games, Skyward Sword, and Xenoblade Chronicles.
When played on a large enough 1080p screen, obviously, this will introduce some very pronounced aliasing from scaling. I assume the effect at 4K is even more pronounced. And unless you play on a Wii U, your image is at the mercy of your HDTV’s scaling abilities - many of which are poor.
Although widescreen multisync monitors exist which can handle such resolution with pixel-perfection, I assume most of us don’t have one. And those of us that do… well, you are super lucky.
So, how do you handle these games?
Letterbox on a 4:3 screen at 480i or 480p?
Play on a widescreen multisync crt?
Play on a Wii and let your HDTV scale it?
Play on a Wii U and let the system scale the image?
Play on Wii and let an OSSC or Framemeister to do some magic?
Or do you just emulate and enjoy higher resolution rendering?