In KAIGA folder on disc, KAIGA.GME memory card file alongside this text file:
You have found an easter egg! (Thereβs more)
This memory card image contains different pictures of classic paintings and also empty canvasses you can replace with your own pictures. To do so, you can use a hex editor if youβre experienced with this procedure, or a tim editor like TimView+ or Tim2View.
To access the art gallery, go to the options menu, highlight the memory card option and press SELECT.
Hereβs an image I extracted from it:
QR code
in QR.txt on disc, decodes to web address Magic-Castle
Go to the options menu, select Game Options, then highlight the Tag Style option and press SELECT. Detailed help is given. Use Left/Right/Cross to navigate.
Sound Test
Go to the options menu, select Sound Options, then highlight the BGM or SFX option and press SELECT. Use Left/Right/Circle/Cross to navigate.
My memories of these were they would occasionally come on demo discs with gaming magazines and usually be uninteresting. There was one called Gravitation that captured our attention because after it loaded you could put in one of your own music CDs and listen to that while you played. It also had a split screen feature which gave it legs. Looks a bit basic now but I can still see how those features and the general physics style gameplay would have caught our attention.
Looks like a fun romp, the user interface is very impressive as well. It would have been great if Sony released a Net Yaroze PS Archives player for the PS3 and PSP to keep these games around on modern (at least back then) hardware.
Just came here to link to the same Twitter thread. Pretty interesting that Net Yaroze wasnβt actually limited in the PS1 hardware it could access like I assumed.
Oh wow, didnβt know the community kept this up! I guess you can just run it all on a PC now without thinking of an actual Net Yaroze?
The Official UK PlayStation Magazine (phew what a title), used to add a handful of Net Yaroze games on their Demo CDs. I had a lot of fun trying these out as they were a nice bonus to get in addition to the monthly demos!
I remember there was a demo cd alongside the console when you purchased PS2, that allowed you to code for the machine and save them to your memory card. Was this based on Net Yaroze?
Have edited my post above, I play Magic Castle on my PS2 slim even though itβs a PS1 game. You should be able to use any method to play on PS1 or PS2.
Thanks for clearing up that, I knew the Net Yaroze was a physical dev kit like black PS1, but I have long thought the PS2 stuff was a continuation of that software or something.
Trying to remember some of those Net Yaroze games I tried back then.