I mean a Hyper home console was planned but when the arcade games flopped that was cancelled quite quickly. Which is a bummer
ESP considering it has the same CPU as the Nintendo 64. But the way the board handles graphics would have cost a fortune at home. It’s not a single GPU but like a bakers dozen of specialty bespoke silicon SNK / ADK developed.
Super interesting from a hardware perspective but from a “sell it for a reasonable price” perspective it would have been a nightmare
I think it’s incredible - the story and having a one of a kind must be a great feeling. It’s simply insane that it still exists! But at the same time it kinda makes you wonder… no one even knew it existed so would it have been missed if not found? Kind of like the sound of a tree falling in the woods with no one around! Then again, maybe we should assume these kinds of things exist somewhere for pretty much everything?
The differences are fairly minor in the grand scheme of things too. When you think of how many beta builds games must have over the course of development… it makes me wonder if that level of preservation is really “required”. In my own line of work, i’ve done so much stuff over the years that is now lost but none of it really has or even had any value. Nowadays stuff is stored in repositories so there’s some history, but even then I never have to look that far back, things push forward too fast!