This is specifically the reason I wanted the ossc to have a cross scanline function.
Friend for this foto was red dream emulator in a bvm 20F1U with RGB bnc connection using an arcade vga 5000 pc
Wow… what kind of screen is that?
As usual on my CRT TV (Sony Trinitron KV-14LT1B). This time I used a Canon Ixus 500 HS to capture, instead of my IPhone 5s. Better accuracy color and sometimes brighter.
SFC composite :
Super Metroid
Wild Guns
Turtles in Time
N64 composite :
Ocarina of Time
Saturn RGB :
Ghouls’n Ghosts
Kung Fu Master
That’s what i call awesome sprites! Love Robocop 2 arcade game!!!
Love the Ghouls 'n Ghosts shots, the rain looks amazing.
@SNESFan89 Never seen T2 on the Famicom before! That’s some great sprite artwork.
T2 was made by British game company Software Creations (released by LJN of all fame) and soundtrack was done by Tim and Geoff Follin bros. The game was released in all regions (NTSC U/C, NTSC J & Pal).
Oh I have to look up the soundtrack now!
Love how clean these shots are.
You’ve posted the first one on October 29th 2014, beware I’m watching you !
Gorgeous shots, 16-bit! If I haven’t already said so, welcome to the site!
This looks beautiful! Are you loving it? Which palette is that?
It’s the natural pallet. I’m not really a fan of the others. I am loving it, it’s a huge improvement, and well worth the effort!
NESRGB is amazing. I love mine!
Hmmm interesting… having a quick look I don’t think that was around when I did mine. I’ve only got a choice of improved, composite, or garish.
Yeah I think the 4-way switch is a newer revision.
Dang! Wonder if I can flash it over the top of “garish” lol


























