Not sure what you mean? Can you post an image?
Also, which one of the adapters? HDMI or VGA?
Either way the colour ramps appear as smooth consistent gradients.
Happy to dog out the links when we confirm we’re both on the same page.
Not sure what you mean? Can you post an image?
Also, which one of the adapters? HDMI or VGA?
Either way the colour ramps appear as smooth consistent gradients.
Happy to dog out the links when we confirm we’re both on the same page.
I don’t have any pictures of my screens, but basically the HDMI>VGA adapters I’ve tried tend to crush black detail, making the darker extremes of the image all blend into black/dark grey.
It is with adapters like this, very cheap.
I understand. If there was black crush the colour ramps would be black at one end with the colour situated off centre? That’s not the case for me.
Whilst my adapter was also very cheap, £3, it’s not shaped like that but rather inline.
https://www.ebay.co.uk/itm/283739972710
Of course I’m also using a second adapter (Wii HDMI) that could also mess with the colour.
Difficult to take good photos of this but you can see enough to confirm my description. I set a white balance that let you see the darks (and therefore blows out the light colours)
Reading around, http://junkerhq.net/xrgb/index.php?title=Analogue_video_output_options_for_OSSC#Unbranded_female_HDMI_to_female_VGA
My adapter is at bottom and “not recommended” as some examples have been found to crush blacks whilst others have not. If true, I guess I am lucky. Would buy another but they are now sold out.
When plugged into a PC the chipset of the “HDMI display” (that the adapter presents itself as) is shown in Windows Display prefs. Will note details later on.
I have a Tendak on that page and can recommend that for the most part. Biggest thing that bugs me is it’s powered off HDMI and some stuff doesn’t provide enough power, like I found my RAD2X cables don’t work and my unpowered HDMI switches don’t work.
Yeah this one won’t work through my little square HDMI switch.
Here is my years-long journey to 1:1 native VGA output on Wii (and others) on an LCD.
The result is a better image than I’d ever expected: it’s been a revelation. The image challenges my PVM for fidelity.
For an LCD to look its best requires the resolution of the output image to match the native resolution of the display. If it’s a little off it looks bad, if it’s a lot off then it looks shit. This is our real challenge! We’re trying to get the image into 640x480 with as little scaling and processing as possible.
640x480 resolution is a good fit for a wide range of consoles: from those that output 240p, through those that maxed out at 480p, to newer consoles quite capable of higher resolutions that still have an option to output at “low” 480p.
As a reminder we are using VGA on TVs for a number of reasons:
Basically we’re using the TV as if it were a computer monitor.
There’s a hardware VGA mod for Wii, but it requires very fine soldering skills and a specific CFW software setup. It’s the only internal way to get VGA output, if you can handle the soldering and software.
That said, we’re going to get VGA using a much different approach. A bit of a hack/workaround.
Connections
the following software setup trick is the key discovery in all of this!
Software
That’s it! Quit and enjoy native 640x480 output on your Wii.
Theory
Adjusting to anything other than a full area is something you can get away with on a CRT (in fact it’s mostly automatic), but on an LCD this will result in an uneven, scaled image that is not pixel-aligned.
Exceptions that require their own Auto Adjust
240p Test Suite: Auto Adjust to get the correct results (you can force 480p by editing the settings file)
Emulation: Auto Adjust per-game for emulated titles, eg. Metal Slug Anthology, or RetroArch.
Couldn’t you also use a component to dsub-15 adapter? Most VGA stuff will take ypbpr over dsub and if not there are transcoders. This way you avoid sampling phase issues of doing digital (console) -> analog -> digital (hdmi adapter) -> analog -> digital (display)
Sadly this VGA TV (20PFL4122) doesn’t support component over VGA. No idea why.
My other VGA TV (20PF4121) does support component over VGA, but it applies scaling and overscan.
Interested in a transcoder. Any recommendations?
I’ve heard good things about this one from an ebay seller in NZ: https://www.ebay.com/itm/174151197806
He designed them for VGA CRT monitors.
Thanks! I’ll put one of those on the shopping list.
M2’s ESP RaDe port looks incredible on a VGA monitor if you dial in certain display settings in the game’s option menu.
Will have to wait for lockdown to get one of those transcoders.
Until then I’ve switched from Wii > HDMI > VGA to Component > KVM switch > Extron > VGA.
Pros
Cons
Photo
Thanks for writing up these instructions, I feel the Wii ones are particularly important given the system’s software’s inconsistent approach to rendering its image, I’ve been gobsmacked by some of the photos you’ve shared of the pixel perfect output! It’s an eye-opener after years of upscaled blurry 16:9 component cable output from my 768p Bravia, much of which isn’t even correctly scaled due to third parties doing weird things (No More Heroes returns a squished image in widescreen…)
I eventually ended up at the following Combo:
Why?
480p out of a DC is different spec than 480p out of a Wii, in terms of sync and position. So passing these through unmodified means that after every input select I would also need to go into my TV menu and do an “adjust” so that it displays the image correctly. This gets annoying very quickly.
So I use an Extron to take care of that automatically: the single output always has the same sync and position regardless of the properties of the input signals. I never have to touch my display menu!
Summary
I have PS2 on Component into the GBSC. Output from the GBSC into the KVM along with DC, PC and 360. That means a single switchable source into the Extron.
Wii and Xbox join at this point straight into the Extron component input, only because they don’t really require scaling or deinterlacing. And I often have the Wii and PS2 powered on the same time.
Resulting single output is unified 480p over DVI to my display.
Hey Matt have you tried PS2, Xbox and GameCube on that EDTV? I would love to see some shots of your results even if they aren’t that great
There are photos on here from myself and @Gravitone (who has the same TV), I’ll try to take some more soon.
But they are all pixel perfect (image centred with black borders depending on the game active area).
Dreamcast is full screen. Even though Wii is 480p games don’t use the whole area.
You can check out some of the shots I made in this thread:
Scroll through my Instagram to see some videos and photos of games running on this display. I can share the original files if there’s anything of interest.