It’s so awesome for Game Boy.
Spent a lazy afternoon replacing the batteries in my game carts with a cold beer. Then had to spend the rest of the afternoon testing.
Yep, Game Boy may be my most played platform in the past couple of years after receiving my Pocket. Suspend is great, the dot matrix filter is fantastic…played through dozens of Game Boy gems and there are still more I’m uncovering!
I received my Analogue Dock recently and blowing up the graphics onto a big display does highlight how much of the Analogue Pocket’s 1600 x 1440 reoslution display is marketing hype, however. They are not recreating each pixel at the RGB Subpixel level, instead the filter is about equivalent to what Panasonic Vietnam implemented in NSO GBA.
Analogue N64 FPGA announced:
“Reference quality recreations of specific model CRT’s and PVM’s.”
“Reference quality” is on my Analogue bingo card along with “No emulation”, shame neither is true.
Is this related to the guy who has been working on it for MiSTer FPGA?
He’s certainly going for 100% authentic video output.
Answer: no.
Such an indulgent way of saying “we made some CRT filters.”
So true, it’s all very apple marketing. My hope for a silver lining in that is, as with apple, we see more effort being put into CRT filters from other projects be it hardware or games that have eyes on analogue
This would be a nice effect. I, in general, like Analogue’s products, but I dislike their manufactured FOMO and their marketing.
@tomwhite2004 I chuckle at the “No Emulation” thing also, lol
it seems to work though, a lot of people genuinely believe it and end up buying their products
I guess its worth will depend on how the Mister core ultimately pans out, or if MARSFPGA does it. I guess neither can play original carts, so there’s that draw too
Well I only prefer their systems vs the mister (or the upcoming mars) because I can use my original games on their systems. If that would be possible on a mister or mars I would prefer those. But as long as it isn’t possible, there’s simply no reason for me to buy one since I can just emulate them on my PC and get the same experience (select a game from a list, start, have fun).
Yikes, their CEO is really …something
“This is why 4K is so important for 3D games,” he says. “FPGA plus 4K equals 100 percent control over everything, in every detail. Analogue 3D performs like a masterful fucking orchestra—a symphony—because, again, everything is designed from scratch, in house, with complete control over every dynamic. Therefore every nuance is able to be calibrated to an unprecedented degree. To me, it’s either this, or buy a fucking original N64 and a CRT. End of story.”
…or buy a fucking original N64 and a CRT. End of story.
Duly noted, lol.
Kind of beating a dead horse, I like their products (own a Super NT) but everything else about them is thanks, but no thanks.
(Sorry, @akumagorath not sure why post replied to you)
So I was an early adopter of the MiSTer. I’ve been highly critical of Analogue in the past (still am) and yet I owned almost all of their products. I sold off most of the Analogue consoles but I do like the Pocket. MiSTer is my preferred way to retro now. I rarely use a crt anymore. When I do, its a specific experience and I like to use my real hardware.
I think there is a scarcity in the marketing that rubs me the wrong way and plays on some people’s fomo. Limited run does this for some. There is also the lack of updates. I feel for the premium they charge, there should be a lot of extra work updating the cores and options.
Back to the N64, i think i am most excited about their 8bitdo controller. I am not overly fond of the original but it has its place. I am not really interested that the 3D will be 4K. I could use a tink 4k when the time comes. Analogue has never been good with scanlines and with the pocket, only their side of the machine will allow you to use those features (not open fpga). Still waiting on more options (bivert gb anyone?)
If I am being honest, what I want and what analogue wants to sell are different things. I would want Kevtris’ Zimba 3000. At least with the 3D, they should put in a cd slot and have it do double (or triple) duty with the PSX (and Saturn). Maybe these options might be a thing, we didn’t see much of the machine and I suppose time will tell.
Thanks for sharing that interview, confirms they aren’t going for 4K rendering which is good. But it’s clear there’s a lot of the typical Analogue marketing hubris being thrown around.
Coming from the Analogue Pocket I am sceptical that they will pull off accuracy in image quality.
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The Analogue Pocket launched with incorrect colour accuracy across all GBC and GBA display modes. Blues would be crushed toward blacks or violets, and yellows would be too bright. This was fixed in 2023 though, and I’m happy with the output. Analogue 3D will need to correctly map YUV or RGB output from N64 onto TV colour spaces.
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They are promising reference quality CRT filters, but Analogue Pocket’s GBC and GBA filters still don’t come close to actual macro photos of the subpixel grid. While you’d be hard pressed to notice the difference on the display itself, it’s not what they are promising. Maybe 4K will provide them with enough pixels to get the job done. The Analogue Pocket would use 12 x 12 pixels for each GBC pixel, and that wasn’t enough.
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Controls. I sold my NSO N64 controller because the acceleration on the analogue stick has not been reliably replicated via accurate emulation options on PC (like Parallel) or via NSO’s app. This suggests it’s not an easy feat, and another challenge for Analogue to overcome.
I think the n64 will be the first console I will dive in for from Analogue. The cost plus shipping for everything is too high normally but the n64 was my first console and holds a special place in my memories.
I still have a UltraHDMI modded n64 plugged in but I’m up for a 4k version (even though the internal resolution won’t change).
You’ve made this decision knowing so little about what they might even ship?
On the assumption they would deliver a similar product to what they have to date for other consoles.
That is the frustrating thing, with Analogue you have to commit to purchase before knowing what the end result or timelines for features will be. I admit I am also tempted by the Analogue 3D because Nintendo 64 was also my first console and the arcade-like games on the system are forever games for me.
The good news is due to low supply, you’re not losing anything. If it underwhelms, the used market should cover the cost.
The Pocket was just about “good enough” for me to put up with its issues before they were fixed a year after I got mine, so hopefully the Analogue 3D ships when it’s polished rather than merely just good enough.