It’s hard. I appreciate that they can’t make their money off of existing fans so of course they wouldn’t target the game solely at them. The “otaku” market is huge and it goes hand and hand with people like me that find it super distasteful, but still overlook it to try to enjoy something that has other qualities I like. And for the record, I actually “like” the cheesy over the top anime story and melodrama added to the Zero games. I’m not anti anime, I’m anti anime.
Generally speaking I have a hard time speaking for fans of anything since I’ve had to accept that I’m not the target audience for just about anything I consume/enjoy. And since I don’t speak with my wallet, me not enjoying certain aspects of something means nothing at all. Whereas someone who will only buy a waifu game has much more “power” in the market, so to speak.
Anyway, moving on before going to meta. Inti Creates just strikes a chord with me in that they can be the absolute border of tolerable while having amazing gameplay, and it just doesn’t need to be this way. I want better, but better to me isn’t better to others.
All this for a thread asking how Blaster Master Zero is. It’s good, play it.