Commodore 64 Gamebase64 How to identify game titles from file names

Hi,

I’m working on organizing a large collection of game ROMs from Gamebase64, and I’ve run into a problem. Many of the file names are abbreviations or codes (e.g., “L-GAME2048”), and I need to translate these into the actual game titles.

I have metadata from Gamebase64, but I’m struggling to match the abbreviations with the full titles. Are there any tools or databases that can help with this? Or does anyone have experience translating these types of abbreviations?

I would greatly appreciate any help or guidance.

I have a game database with about 30,000 titles, and I want to use these in LaunchBox with the correct original game title. Is there a method to rename all these files to their original names?

Thanks in advance!

The most common way would be to calculate md5 hashes (or other types) of the files and compare. Easy to do in bulk from the command line.

Alternatively you might use duplicate file matching/finding software that will ignore filename and match by contents.

These will only work if the files haven’t been modified in any way. Nintendo tend to modify games (to remove flashing and/or dubious symbols) when they do these sorts of compilations, not sure about other publishers/platforms.

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Yes, it’s probably something like that. I have now managed to get all 30,000 correct names for the respective games. But the files are named like, for example, wzba, wizzball, lst1, last ninja, dbd2, double dragon 2, etc., and these files are in zip format and need to be renamed. So wzba.zip, after the name change, should be called wizzball.zip, and similarly for the 30,000 other files. Do you have any suggestions for a program that could do this? I currently have all these files in one folder. Thanks for your help and response

Are the mappings in this database? If so it should be easy to use them in a small script to do the renaming.

Otherwise something like LsunchBox or RetroArch might have mappings of md5 hash to games names.