I generally love that type of mid '80s platformer but Door Door is a little slow paced for my liking. The box is appealing, though.
The box art did sway me. I redrew it for kicks and vector practice.
I checked out the other versions and the NES one seems best apart from the annoying walking sound. The Japanese PC versions might be able to run faster depending in PC MHz, but I didn’t think they played as well.
Same here. Door Door is a little rough. It’s definitely one of those platformers that was created before programmers truly figured out smooth scrolling on the Fami/NES. But it’s an important title in 8-bit game history. Cool to own; I have a copy.
Anybody know what the deal is here?
This seems very interesting:
RGB out without console modification.
Wow, game changer.
Whoa
Wow, I’d buy that.
I read about this last year but I’m glad it’s coming along still.
Surely that is a pre-jamma arcade connector. Looks like 18/36 pins which older Konami arcade boards used.
Wait how does this work? It’s taking video from the cart BEFORE it reaches the console?
The FPGA on the adapter monitors what the PPU is doing via the cartridge slot, then uses that information to output an image.
So is it a reimplementation of the PPU on the FPGA?
Thanks!!!
Finally got to Bobl
Damn this game is great!
Isn’t it!
Any idea if this is ever going to get a cart release?
Doesn’t look like they’re selling one, but you could easily get one made for cheap.