This truly is an end of an era for a line of traditional Nintendo handhelds whose legacy goes way back to the R&D 1’s experimentation across different Game and Watch handhelds. So long!
Yeah, I’m really glad they were able to make it work, as it become one of my all time favourite systems. So many hours poured into this thing and it’s just the embodiment of being a very functional nintendo system while also entertaining me with wacky nintendo gimmicks.
A long legacy, combined with the original DS especially. Dual screen gaming was pretty cool, and we aren’t likely to see this format again. Very fertile ground for collectors and people who value a unique experience on original hardware for that reason, too. Can’t easily emulate the experience.
Yup. I tried DS emulation on Wii U and thought it was rubbish, even though the GamePad’s flexibility in theory makes it, in theory, one of the best systems for that! Even playing DS games on 3DS doesn’t translate quite right, despite the game code running natively!
I just got back into Dragon Quest 8 over the last week despite putting it down last year. How bittersweet that the 3ds line is coming to an end for good. Long live the 3ds.
I was thinking that too. My wife and I met right around the time the 3ds came out. Went from og 3ds to blue xl, then to zelda xl, now to white n3ds. Its funny how I can chart parts of my life based on what was going on with game systems at that particular time.
Such an underappreciated game. I was getting one new game a week following launch, picking up Pilotwings late because it was criticised for being “only 3 hours long”.
How wrong that statement was, I spent a good thirty hours obsessively playing the game! Sure, it’s a short game if you just want to play through The Content mindlessly, but a huge part of the game’s appeal lies in mastering every facet to it, getting red triple stars on every level felt like such an accomplishment!