PS2 Appreciation Thread | The Greatest Sequel Ever Made


Try a different power socket?




damn, no joy there. was worth a shot!
really wish i could find my other slim…now i’m thinking it’s the power cable though. anyone got a link on a PS2 slim power cable on amazon?


Hi guys, new to the site but have been playing PS2 games since launch here in the UK!

I immediately kicked off the year with a monumental screw up and bought a tv with no component input, and with the return policy of the store being absolute trash I can’t return it since I opened the box. I’ve been getting back into the PS2 lately - Yakuza, Ridge Racer V, Persona 4 have been super fun - so suddenly not being able to play these games is a bit of a kick in the teeth. Sure I could use composite, but why?

So I did the research, found out about the OSSC (thanks My Life in Gaming :slight_smile: ) and was pretty much settled on buying it when I realised that all the videos I’d watched on it were with the NTSC model of PS2.

I know the history of the whole PAL-NTSC thing but I’m wondering if I should purchase an American or modded PS2 and start converting my library now while I’m future-proofing my whole setup for the next decade. The PAL PS2’s output of 576i is pretty unconventional anyway and moving from a 50Hz console to a 60Hz one might just be more worthwhile, but I’ll admit I’m still a little uncertain of the PS2’s video modes across the regions.

I guess I just want to be sure that if I manage to develop a better eye for the visuals that older consoles deliver, I won’t have to overhaul my setup again. Thanks in advance!


Have you tried it with a composite cable. Sounds like a power issue


yeah that’s not a bad idea either…looked it up on Amazon where I’d bought it and saw others had that exact issue for power reasons, as you’d said. found a consignment shop on eBay selling a stock sony one, should be here soon! here’s hoping that does the trick


Welcome to the site!

I’m not sure how PS2 was with optimized 50hz games but the ossc is a fantastic purchase regardless!


A lot of PAL PS2 games have 60hz mode but some games, like Ridge Racer V, don’t unfortunately so yeah get an NTSC machine or mod your PAL PS2. Ridge Racer V alone is worth doing that :smiley:

OSSC is great and a worthwhile investment. For interlaced games, it’s worth noting that on an IPS/OLED LCD screen you might get image persistence when using the bob-deinterlace modes of the OSSC (not sure about the Line3x (laced) mode). You can also let it pass-through the OSSC untouched and your TV will then deinterlace it without causing such an issue @Galdelico will now more about this. Will you solely be using PS2? It might not be worth getting if you’re only using a PS2 and passing through the signal.


Oh man, thanks for the info! Guess my shopping list is gonna have to expand a bit for a chipped machine then :stuck_out_tongue:

The OSSC would solely be for a PS2 for now but I’ll be picking up a Gamecube pretty soon and possibly an N64 too. I’m considering a DVDM as well but I’m a little unsure what else I’d use it for and it’s a pretty hefty piece of kit for the space I’m working with for now. Honestly, I’ve really only been looking into upgrading my systems for the past few months so any hints or tips for even a basic setup would be greatly appreciated!


This post is really informative. Thank you. I always wondered how native PS1 backwards compatibility was like on the PS2.

I need to check which model my ceramic white PS2 slim is.

Do you happen to know why Panekit is only compatible with the SCPH-10000? When I bought a copy in Japan the cashier asked if I had a Japanese PS1 because of it.


I never had a vertical stand for either of my PAL PS2 Phat or Slim models, so I ordered one for my ceramic white Slim.

I’m surprised Sony went for a metal disc here, while I haven’t fixed it on yet this silver faux-metal disc (it’s real metal under the surface, but the PS3 Super Slim one has brushed metal replacing the plastic up top) is probably going to look out of place with the ceramic white plastics of my unit.

What I didn’t realise for some reason was that there was a revised stand, but it only works with the final model revision.



That looks so good. Is it worth seeking out an SCPH-90000 model one day? I can’t really justify buying another NTSC-J PS2 Slim for obvious reasons, but my unit does have mild laser issues which could get worse.

I’m really impressed that Sony continued to shrink the PS2 Slim to include the multi-voltage power adapter and eliminate some of the uglier vent holes at the front. But at the same time the numerous revisions to the parts on the motherboard make it pretty difficult to detemine what the ultimate PS2 Slim is for compatibility with PS1 and PS2 games…


Are you not interested in ripping your own games and playing them from USB?


I was not aware that game was only compatible with the earliest PS2 model. I’ve heard that revision has some minor bugs that were fixed in later revisions, that could be why.

@speedlolita or @Suteneko might know more than I do about that, though.


I’ll ask the developer, he’s a friend of mine.


So the answer, straight from Kuniaki Watanabe (creator of Panekit, MaBoShi, and more)

Because the specifications of the DVD drive changed. The movable margin became smaller, and Panekit used the old limit.

I wonder what would happen if you retrofitted an older DVD drive into a later PS2 model?


Tell him I still play Maboshi regularly, if you can! Circle is my favorite of the 3 games there. And the music is dope👌🏻


Thanks for finding this out!

And do pass on that I’m a big fan of MaBoShi and Panekit too, haha.

Still hoping Mindware can release MaBoShi’s gameplay ideas under a different name on the Switch. Guessing Nintendo has IP rights and they aren’t interested in publishing that kind of game anymore :confused:


I wouldn’t be surprised if we see a port someday.


I’ll ask. The problem with MaBoShi is that there’s a patent on the 3-up game windows whose gameplay can affect each other: and tehesquare game


So… MaBoShi is a special case, in that for the console version the IP is 50/50 MindWare/Nintendo. The IP is retained by MindWare for at least an Arcade version (which of course does not exist at this point).