PS3 / Xbox 360 Appreciation and Collecting Thread - Are They Retro Yet?

Ha, yeah pretty much. Physical definitely aren’t safe today compared to years ago. This isn’t good for preservation at all.

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It’s why I sorta stopped getting physical media on playstation consoles. That, and the fact that the box art is ugly 99% of the time now.

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PS3 and earlier 99%+ of games are perfectly playable from the disc.

After this I agree though, because PS4Bone required installs anyway, so really the disc is just a digital game delivery method. Technically an archive if the game is complete on the disc, but hardly ‘physical game’ in the sense that you actually play from the media.

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Most probably are good, but there were some quality of life patches back then too. Although most were probably online play related.

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Does anyone remember what the patch size limitation was for 360 games? Presumably it was due to the 360 Core relying on memory cards but I remember every single mandatory 360 update downloading and applying itself in seconds.

Games that had substantial content updates had to offer these as separate DLC downloads via the store, iirc.

The lastest Halo 4 patch has around 300MB, I don’t know if any game has a bigger one. Most Xbox 360 games patches have a few MB, while their PS3 counterparts for the same games can even reach GBs in size. It’s quite interesting how they managed to update 360 games with such small updates.

Went to the local store today to see what they had. None of the games rising in price were on hand but I did snag these few for less than $10 each just because I was there.

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I enjoyed Alpha Protocol when it was released. It’s not going to win any “hidden gem” awards, but there is fun to be had. It was also, I think, early on in the “decisions you make have consequences” games. I made some poor decisions/upgrades and didn’t have multiple saves so I got stuck at the coked up boss. I keep meaning to go back to it. I’d like to also do a playthrough as a complete asshole as I think that would be entertaining, lol. Keep in mind it’s an RPG and not a third person shooter. You’ll have moments where you’re locked on to someone close range and miss shots due to RNG. I think a lot of people were turned off by how it played as an RPG and not a TPS - if my memory serves correct - also his janky crouch and run animations.

I saw RPG and Obsidian on the cover and figured I couldn’t go too wrong for $6.

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I turned on my PS3 for the first time in months a couple days ago. Figuring out what I might want to get yet, but also realized the hard drive is only 300GB. What’s the largest it can take? I have the last slim model with the sliding lid.

2TB would be the max though some say it could go up to 1.5TB.

Is that modded or just with the standard system? That’s what it seems is a little unknown.

I have a bunch of PSOne games so one thing I’d like to do is gave the downloads on there so I can move them to a PSP anytime I want to have them portable. Will also make sure I put in all my disc games to have them set up and of course I have a bunch of downloadable stuff I purchased too or got through PS Plus!

It all adds up.

It’s standard, but both would work.

1TB is effectively the max. Some larger capacities work but you’re asking for trouble.

I have a 1TB SSD in both my PS3s and it’s a TON of space even with a large PSN library.

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Ok. That’s kind of what I was seeing but also why I asked here. I will probably upgrade to 1TB as that is likely to be plenty for me.

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Yeah I’m going to upgrade my hard drive as well since 240GB isn’t going to be enough for me in the long run.

Just got myself a 1TB WD drive for my PS3!

I’m over 500GB with CFW game disc installs.

But, I can likely delete some games if ever needed as I have the discs as backup anyway. How often am I really going to replay most things?

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Yeah, I’m just sticking with physical for most major games. I do have a lot of PSN and PS1 games but not nearly enough to worry about filling my 500GB drive, especially if I replace a few major games I got digital with some cheap physical versions in my library soon.

I bought a brand new PS3 about a month before the PS4 game out in 2013. I haven’t used it too much since, mainly as a Blu-Ray player for several years. I’m hoping the low mileage on it will help it last for a long, long time. At least until that internal clock issue rears its head … if that happens…

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I revisited a bunch of 360-era racing games yesterday and realised very few of them are much fun to return to, which is a shame.

In the mid-2000s the genre started to shift from arcade style championships/GP racing toward long grindy hundreds-of-events campaigns. Sure, there’s more Content, but you can’t just pick up the game and remember what was actually fun or good to play through when you’re faced with hundreds of identikit events spread across a small number of courses. It makes the games feel like a one-and-done thing with their online functionality dead.

And it’s a shame because there’s nothing at all wrong with the games themselves, a lot of them innovated in the realm of track deformation and handling, or had fantastic handling models. But it was all wrapped up in very samey drawn out single player campaigns.

Games that either took too long to get challenging across their 100+ event campaigns, or were just dull to return to:

  • Sega Rally Revo
  • Burnout Revenge
  • Forza Horizon
  • Ridge Racer 6
  • Ridge Racer 7
  • Ridge Racers 1 and 2 PSP
  • Dirt 3
  • NFS Hot Pursuit
  • Pure
  • Ridge Racer Unbounded
  • FlatOut: Ultimate Carnage

Driver: San Francisco was a bit more upfront about this by just wrapping up all its arcade racing events in a story mode and even letting you unlock ‘New Game Plus’ afterward to imply that the whole thing needs to be replayed from start to finish.

Perhaps I am missing the point here? Perhaps it’s fine for a game to feel like a one and done thing due to padding of Content?