SCANLINE SCREENSHOT THREAD. BECAUSE 240p IS ALL THE P'S I NEED. (56k warning)

R4: Ridge Racer Type 4 [Sony PlayStation]
Sony - PlayStation 2
Sony - PVM-20L5 Multiformat Color Video Monitor
Sony - PlayStation 2 Component AV Cable (SCPH-10100U)

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Rally Bike, Taito (arcade) on Super Neo 29 Hitachi tube

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Is it in tate here or does the screen have vertical scanlines?

Yeah we’re running Tate here

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Never heard of this game, is it any good ?

I like it. It’s definitely a late 80s arcade game, so it’s tough to figure out what it wants you to do at first.

But then you get going, you figure out the limits of the enemy AI, you figure what you can and can’t jump on, etc. Success is 50/50 memorization and reactions and I think it works.

The sounds effects are not great though. Robot farts.

Metal Slug: X [Sony PlayStation]
Sony - PlayStation 2
Sony - PVM-20L5 Multiformat Color Video Monitor
Sony - PlayStation 2 Component AV Cable (SCPH-10100U)

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Just having some fun here

A lot of ancient 2nd-hand stuff was used to make this image:
Apple Multiple Scan 15 CRT Monitor circa 1994
official Apple DA-15 to VGA adapter
3rd-party Dreamcast VGA Box
SEGA Dreamcast
Nikon E Series 50mm 1.8 Lens from 1979
Cheap Macro Extension Tubes
Nikon D70 DSLR from 2004 at a whopping 6.1 Megapixels

A few years later Apple worked with Sony on Trinitron CRT displays, but as you can tell this one is a regular shadow mask dealie.

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Looks almost like an arcade monitor. Very smooth lines and no staircase effect. Very nice.

The PS1 version of Metal Slug X is how I first found out about the series. The moment I saw a 30 second promotional review for it on Toonami in the 90s, I knew I needed to play it. I never saw anything quite so cool before.

All these years later and I’m still obsessed with the series and play it regularly. I think it would’ve passed me by had it not been for the PS1 version.

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I agree, for most people the PS1 and Saturn version started it all. A lot of people hate on the PS1 version but it’s a great stepping stone compared to it’s pricey counterparts.

Not really ready to share too many details but I got something new old stock (from 2004) today:

Think it’s looking very sharp!

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I got a new phone in August, iPhone SE 2020, and ever since I’ve struggled getting good CRT shots. I feel like my iPhone 5 was much better at CRT shots. Anyone else notice this? Maybe I’m missing some settings or something? I’m taking them the same as previously: same monitor, light, angle, etc. Below is a shot from tonight, notice all the light bleed into the black around the edges. This isn’t on the monitor. Ugh, I used to like adding to this thread but it’s been a struggle since getting a new phone.

On the plus side Touge Max G is awesome! I have more to say, but will post in @harborline_765’s touge racing games thread.

Touge Max G | ps1 rgb | PVM-1954Q

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The camera in the iPhone SE 2020 (I have one too) is so much better than the iPhone 5 (I upgraded from a 6s and the difference is still huge).

What mode are you using? And are you swiping the screen to adjust settings?

First thing I would try is using an alternate app to take photos. This will sidestep any fancy computation/ML stuff that is done to the photo.

I have Halide installed. But I think it costs money so you might look for another.

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I’m using the stock camera app. I haven’t changed much, original mode, 0.0 exposure, HDR off, Live off, flash off.

Cool thread of FF7 on a CRT vs Raw

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Everything looks better on a CRT. This is also something that lower end CRTs do better: the pixilation, dithering, and color banding just disappears.

Edit: the difference here is crazy:

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I love how it reads as woodgrain on the planks on the CRT pic vs raw

Pre-rendered graphics are probably the easiest way to illustrate the difference that a CRT brings to the table.

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