So here we are with a new generation of Sega AGES releases - this time on Nintendo Switch. Unlike the Mega Drive collections and that thing Sega Networks did for mobile phones, these Sega AGES releases are carrying the torch from Sega’s 3D Classics series, which I’d describe as the most recent serious in-house effort from Sega Games in Japan to review and release its heritage on modern systems with love and care.
Currently announced titles (as of 1 December 2018):
So here’s a topic to discuss Sega, and M2’s, latest efforts to bring the old to the new. What games would you like to see? How do you think M2 should handle things coming from the stellar effort they put in for their 3DS releases? I’ll start off:
I picked up OutRun yesterday despite telling myself I wouldn’t as 3D OutRun would be better with its superb 3D effect and pixel-perfect output to the 3DS’s display. But the online rankings drew me in this time!
There’s leaderboards for every route’s ending which is neat since you’re no longer encouraged to pick the most optimal route each time - particularly for endings A and E.
It’s a great conversion of OutRun, of course, and the front-end has some great presentation and ideas (you often have to hold down buttons to reset games or options, which is accompanied by some delectable animation). I miss the 3D effect a lot, and the loss of pixel perfect output is very noticeable, even with the scanline and smoothing options enabled. The credits sequence isn’t as good or playful as the 3D Classics one either
There is, however, a ‘vintage’ setting which locks the scanlines and smoothing options, and tries to recreate the look of the arcade cabinet CRT display thanks to the Switch’s increased resolution output. I think this looks great when the system is docked, and is my preferred way of playing.
Pick this one up if you fancy the online rankings, otherwise 3D OutRun is still probably the definitive home OutRun release. Hopefully M2 brings over a portable OutRun 2 though - the PSP release of OutRun 2006 has some serious framerate issues…