This really bums me out. I really loved these ports and probably my most purchased ports on the platform. I loved that these games were a way to turn these fantastic games on to a new generation.
RIP Phantasy Star collection, SoR, Golden Axe, etc.
Edit i guess there was a Sega Ages thread already. I didn’t see it.
I havent bought any of these ports because I bought a full set on 3DS, and told myself I’m not re-buying any of those. I’m probably not alone in that regard, most of these games have been re-released many times.
I bought a couple of these. Phantasy Star, Thunder Force AC & IV and Fantasy Zone. It’s a bummer they stopped doing these, but the line-up so far wasn’t really stellar. Sonic, Puyo Puyo, Columns… I’m sure some of these games are ported to finance the other less common games, but yeah, do we really need four (and soon five) Puyo Puyo games on the Switch? (perhaps in Japan, I dunno…)
I don’t own a Switch but I did recently buy a cheap 3DS and what did I get with it? Only the complete Sega Ages 3D collection on 3 carts.
I don’t really care for the Mega Drive ports since I’ve played them to death on real hardware but the Arcade stuff kicks arse in 3D, especially Afterburner 2.
I liked the ones on 3DS, but had little interest in doubling up on Switch. One has a 240p display, and the other doesn’t.
If I want to play on the big screen, I try to stick to the original hardware. So as a fan, I really love that these exist, but it’s also hard to justify repurchasing games I already own elsewhere when funds are limited.
Save states and being portable are why I’m attracted to them. Mainly, i was just hoping for all of the Phantasy Star + Shining games to come over. It’s just too hard for me to play those with my schedule/children so one of my favorite genres are completely ignored due to the lack of save states cause i never know when I’m going to get interrupted.
As folk have already brought up, it was hard to justify picking up many of these games when they had recently been reissued elsewhere. I only rebought OutRun and Fantasy Zone, would have liked to have seen more unexpected releases in the same vein as arcade Wonder Boy, Virtua Racing and Herzog Zwei.
I’m sad that this turned out to be such a damp squib. This series should have been multi-format and featured less recycling of the same games we’ve seen many times before.
Still I am grateful for Phantasy Star with the auto-maps and QOL improvements, Alex Kidd with the FM sound and Virtua Racing.