The Nintendo Virtual Boy |OT| Batteries Not Included

Saw this posted over at reddit and thought you folks would enjoy.

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Brilliant, is it mirroring the Virtual Boy display? And does it have audio out?

Jack Bros :heart_eyes:

Dammit I want that CRT too…

I should do a Game Boy photo like that with my green monochrome monitor, but not as cool because not a spaceship.

Those Philips TVs go for a pretty penny these days!

By the way, how does one set such a thing up? I thought you had to gut a Virtual Boy to play on a CRT.

He mentioned that it has RGB out running through an RF modulator to convert it into RF for the old TV.

Not sure if it was outputting audio or not

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That is pretty rad!

I bought a book: 3D Amazing Dinosaurs!

It came with a set of red/blue anaglyph glasses and at ÂŁ2 delivered was easily the best way of getting a quality pair of such glasses. Plus I got a free book of dinosaur pictures and stickers for the kids.

I’m playing Beetle VB emulator with red/blue anaglyph switched on and the 3D is great! Reach out and touch it sort of great.

Edit: a mere +29 on my first round of VB Golf

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I need to continue my round over the weekend and see if I end up with better than +29 :stuck_out_tongue:

(Unlikely!)

Makes me again lament the lack of VB ports for the 3DS.

Anaglyph 3D sounds very 90s though.

Nice one

Seriously the biggest missed opportunity for archiving history.

Even if it wouldn’t make much money it would have engendered goodwill, at least for me.

I think it may not have been powerful enough to emulate the VB to Nintendo’s liking. Remember, they forced an upgrade to N3DS for SNES emulation, and VB is quite a bit more powerful.

There are two!

The one on RetroArch is a bit slow, but serviceable for the slower paced games. Surprisingly it doesn’t support native 3D on the 3DS.

A standalone called r3Ddragon does support native 3D on 3DS but it’s not maintained and doesn’t run on the latest firmware.

So, yeah, sadly no good options on 3DS. So close though!

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I believe the size of the display matters to get the best anaglyph experience.

Results on my 20" LCD we’re good, but the distance of the colour offset seemed too great so the effect was slightly uncomfortable and elements in the middle of the screen often appeared double. I read it should be possible to tune the separation distance (using alt key plus mouse movement) but I couldn’t get that to work in RetroArch. Maybe only in the standalone Mednafen VB?

Anyway, the 7" Switch display is perfect, very comfortable and perfect 3D.

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I reckon what would have happened is Arika would have been contracted to release 3D Classics versions of select Virtual Boy titles where licenses could be obtained.

It’s a shame Nintendo gave up on the 3D Classics line so quickly, Arika managed to pump out six within a year of the console’s launch, and then…nothing.

I think I read that they required far too much effort compared to straight emulation which is why it never went further.

@Peltz eyes a good point about processing power. I fell into the trap of “old = slow”.

It’s just that a dedicated, 3D capable console won’t ever come around again.
VR might get there eventually, but isn’t for everyone as yet.

@matt
Good to know there are a couple of options.

I find the red & cyan option works best with my glasses.

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How to fix my Virtual Boy with lines on the screen:

Turn it on for a few hours.

Did that yesterday and it works like new today! Done this for years. Not sure it will work for everyone but works for me!

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