The Nintendo Virtual Boy |OT| Batteries Not Included


#121

Reading this thread made me hook up my Virtual Boy over the weekend. Had it for a long time but it’s been forever since I turned it on. Unfortunately I had some garbled graphics on the right side. They went away after a little bit, I was able to play some Vertical Force without any issue. Guess I should think about sending it to someone for repair. I’m not too handy with soldering.


#122

Put in an offer on Jack Bros… fingers crossed!


#123

Good luck! Probably my second favourite game on the VB after Galactic Pinball. The sound design is superb too - you know you’re in for a treat when the developer does a boot up sound effect.


#124

Accepted! Looking forward to playing!


#125

Changed my Teleroboxer battery with help from two colleagues. That was good fun, even if the cart itself has now seen better days cosmetically, haha.

Looking forward to having a higher chance at beating the game now! Got to the third round, which I’ve always been stuck on.

On a related note I love the boot up SFX in Teleroboxer - very immersive and fitting stuff.


#126

Finished Teleroboxer…or so I thought. No credits - need to better my game it seems!

It’s not actually as tough as it seems. Once you familiarise yourself with the controls and take good note of when your opponents are vulnerable the game serves up a very fair challenge. My win ratio went up steadily as I progressed - think I beat the seventh opponent on my third attempt.


Finished Teleroboxer properly! With help of some savescumming. Turning off the VB before the glass shatters when you lose won’t count losses.

The credits sequence is something else - had me grinning: https://www.youtube.com/watch?v=2aF_qinD3UA&feature=youtu.be&t=897

What’s also very cool is how, upon beating the game without any losses, it asks you to input your name, then the secret final fight begins with a lot more hype - showing your name as the challenger. Clear that and after the credits, the title screen gets replaced with your name in huge letters, and the rest of the game becomes title defence.

It was interesting going back to earlier fights and winning much faster being more familiar with how the controls work, but really, I think the game actually becomes too easy once that happens - as soon as you become familiar with independently wielding each D-Pad to defend against a punch with one fist and attack with their other, the rest is fairly straightforward.


#127

Triple post…I feel guilty.

A new Virtual Boy retrospective is up - this time for Mario Clash. I wonder if this is one of the last full-on original arcade games that Nintendo made in-house.

I guess Panel de Pon followups did come afterward, though even Doctor Mario was handed to Arika, as good a pick as they are for that kind of game.

I’m a bit jealous though that he got to playing Mario Clash before me! I still need to order a copy.


#128

I just watched this. I’d love to play this one! Really too bad these didn’t come to 3DS. A remake/update of this would have been great on the newer platform.