I don’t think I communicated my point properly, but what I was trying to express is that I don’t appreciate multiple iterations of the same character.
I find this is an example of function taking precedence over form, and in this regard, I think Smash comes off akin to Mugen, with elements of the narrative “rules” of its universe violating each other in order to shoehorn characters in.
I personally would rather see Nintendo show some restraint and not replicate characters in favour of keeping a more streamlined narrative and aesthetic.
For what its worth, I never really got into these games beyond a very casual level, so I can appreciate why my argument may fly in the face of those who are deep into the scene. The best analog I can give is that the duplicate characters in smash irk me in the same vein as the inclusion of both “regular” Wolverine and “Bone-Claw” Wolverine did in Marvel vs Capcom 2.
Edit: I also don’t like seeing multiple versions of the same character in Mario Kart, for the same reasons.