I would argue that swinging the sword in Zelda: Twilight Princess was waggle. Same for the spin in Mario Galaxy.
I would consider waggle most configurations that required you to shake the controller or nunchuck to perform an action that was arguably just as well adapted to a button press.
Keep in mind, I loved the Wii and played it throughout its lifespan. I think it has a great library, so I’m no hater.
Yeah ‘waggle’ and indeed button mashing can even have their place. I enjoyed it in TP because it always worked, and the controller was already held in a way that facilitated it. As opposed to DKCR’s shake while holding sideways which was just annoying. Interestingly it felt fine in NSMB due to better implementation.
On the other hand Excite Truck’s motion control steering was absolutely supoib. God that was a good game.
Waggle, like with DKCR’s roll and SMGalaxy’s spin worked okay but I would have preferred something precise, there is something nebulous about when those actions would be performed which I didn’t like and seemed at odds with the other precision activated moves.
I don’t dislike all motion controls though, they work really well in Wii Sports.
Does anyone have any good OSSC settings for the Wii? It looks awful to me: extremely dull colours and very obvious ghosting. I also can’t seem to get audio with the phono to headphone jack adaptor I have either.
I usually run everything at default, except at line2x, turn on upsample2x, and set some soft scanlines (like 12%). This makes it look very crisp without getting too pixelated, soft but not blurry. A soft crispiness if that isn’t an oxymoron. Getting 480p to 960p goes a long way to cleaning it up for my TV, colors end up looking a lot better. I’m not sure what could help for ghosting.
No luck reseting everything back to default, it still looks dreadful. To be honest even if it didn’t have those problems, the blurriness would be a deal breaker I think.
For all the Wii U’s flaws in vWii mode, it might be the lesser evil here for me.
Wii is inherently blurry, even in 480p mode, because different software runs at different resolutions which are then scaled twice horizontally before display.
System Menu runs at 686x456 for example.
The 480p fix helps a little, it’s possible to use that for System Menu (using Priiloader) and for individual games (using USB loaders).
Also, I ended up buying a Portholic HDMI adapter on Amazon Germany. It’s good.
I’ve always found the scaling to produce frustratingly stretched/compressed graphics in certain games. I seem to remember the unoptimised 50hz Wii version of Baroque looking more ‘correct’ in Wii U’s Wii mode for some reason.
Can anyone recommend some decent component cables? I’d grab the HD Retrovision ones but Amazon don’t ship them to Australia and the other retailers I’ve found are charging the price of the cables to ship them here.
*edit I might just wait until Castlemania games are back in stock as from memory their shipping is quite reasonable.