SCANLINE SCREENSHOT THREAD. BECAUSE 240p IS ALL THE P'S I NEED. (56k warning)


#909

A little bit of this, a little bit of that. The crt is an european Samsung from 2004, the Snes is using retrogamingcables.co.uk RGB Scart cables with sync-on-luma.

Yeah, I know there is a chromatic patch on the right. On some colors is invisible, on some others is like the opposite colors. I need to get that checked.


#910

That Samsung has a nice image. I keep forgetting there were manufacturers releasing flat screen consumer CRTs outside of Sony.


#911

I spent the fortune of 20€ for it. It weighs like 30kg. Squaring the image is a nightmare, tho. In the SGB image with the color code you can see how I have to fight with curvature and overscan. Also, I CAN’T see the image while using the service menu.


#912

That’s a great price, congrats on picking it up for so cheap. 30kg?! what size is the screen?

I really dig that third picture; looks like everything is grey, silver or white in your setup.


#913

Mostly rear projection actually. Although not ideal for 240p, it’s arguably equal or even superior to the image provided by a CRT for film.


#914

Man I’d love to try a rear projection screen but even being a CRT-head it’s hard to imagine dealing with a 50" space-eater like that. My aunt had a couple when I was growing up and they may not have been great ones because I always thought stuff looked blurry on them.

I’ve heard the high-end (and huge) CRT projectors from NEC and Sony are also bonkers on image quality for legacy content and games. Never seen one in person though.


#915

This is ridiculous lol


#916

I’m guessing that they would be good on some games that had widescreen support if the horizontal resolution didn’t increase. Trying to get those on a current HD set looks very rough on the eyes.

I think most rear projection sets were DLP based.


#917

Zenki Battle Raiden



#918

That set has a great picture.


#919

Got a little washed out towards the top, wish I noticed that on the phone, but oh well. SoR 3, PVM-1954Q


#920

Still a beaut!


#921

More FM Towns II imagery running on the big TV. Here is Afterburner 1.


#922

Pokémon Gold is a Super Gameboy game? I’m surprised to see it looks like it has the GBC colors.

Also, what’s the second game in your post?


#923

It has fairly nice colorization in battle (although attack effects are not as good as GBC) but fairly ugly outside battle.


#924

29 inches.

There is a couple of standard patterns, but the majority is useless.

Herakles No Eikou, the only Game Boy spinoff of the 8/16bit jRPG series. It has been translated in english (twice, actually), and it’s interesting to play since you have only the protagonist in your party, plus a single greek deity who changes at every story beat. The fun part is that every deity has wildly different characteristics: Ares is a tanker, Hermes is fast but very low HP, Aphrodite can heal, Athena can buff and de-buff, etc…

And of course they don’t die, like Lost Odyssey would do 18 years later. But you sadly can, and you will. It’s a very difficult RPG but vewry fun with a walkthrough. And that stock SGB border fits like a glove.


#926

No lines really, just a mask

Arcade FF


Arcade Golden Axe


#927

Dragon Quest V PS2 English translation. Looks STUNNING on my 2030.


#928

This isn’t a crt image, nor is it emulation.

LG panel via ossc

The last pic is 3rd Strike from the OG Xbox and since it doesn’t scale properly, I decided to go vertical for that line count look. Wish my phone had a better camera though.


#929

Love third strike, yeah it’s hard to see the scanlines in that pic.

Sony kx-14cp1 + RGB modded N64 (not sure what Bomberman game that is)