I just finished Torment: Tides of Numenera.
It was nice to have an RPG that I could finish in 15 hours and I definitely recommend it for fans of story heavy games. This brought back great memories of Planescape: Torment but a few things keep it from reaching those heights.
The battles are so fucking slow paced as the enemies take their sweet time to do anything. I didn’t dread battles in Planescape.
There’s very little challenge. In Planescape, at least I would get stuck sometimes and have to discover where to go. And while the character upgrades have more complexity in Numenera, you don’t need to bother learning most of it.
The characters just aren’t as memorable in Numenera. Plus the tone is almost completely serious. Planescape mixed it up a bit more with humour.