For third person games, for me pressing left on the stick should move the camera left in an arc around the character, right on the stick bring the camera right. The new “standard” of making left on the stick bring the camera right to “see more to the left” has always felt unnatural to me.
So there’s no pain at all going back to the originals!
I’ll also note that I actually prefer this style camera on L/R/shoulder buttons, which was common on PS1, as well as some PSP/DS/3DS games. As long as a game doesn’t need the shoulder buttons for something else, it’s even better this way since you don’t need to move your hand to the right analog.