I hope this is good, mostly want this as something to play my game gear games on.
They probably have me. It has a lot of expandable possibilities. The only true concern is durability. Theyāve never produced buttons that will take this sort of pounding or a screen that needs to work⦠well, forever.
It leaves way more uncertainty overall than any of the āconsolesā they have produced
Iām on the fence. Mainly due to shipping and waiting to see how things shake out.
The screen resolution is insane.
In an ideal world this would get core support for lots of cool platforms like MiSTer. But no ROMs? Does that hold for homebrew cores I wonder? Weāll see. Itād be a shame if we canāt play SNES on it somehow but i guess they canāt cannibalise sales of their other devices.
The no ROMs marketing spiel is just them covering their asses, it has an SD card slot and will certainly have jailbreak firmware as well as needing rom loading functionality for any additional community cores.
Recently I started to put a shopping list together of all the parts I would need to get the DE10- Nano up and running for mister and itās not easy. Low latency controller boards like the LLCoolJoy are still in the development stage and populated IO boards are seemingly impossible to get outside of the USA unless you have a facebook account for the few European sellers that are offering them. All those separate parts still add up to hundreds of pounds so IF this is capable of playing all the mister console cores including Furrtekās amazing Neo Geo core in a nice slick fuss free package then it will be very hard to turn down, despite the frankly farcical experience I had when trying to purchase the Mega SG.
Well the De10 Nano Cyclone V has 115k LEs and the Analogue Cyclone V is like 45k LEs. That might limit what cores come to the pocket.
That and the sdram requirements, will be interesting to see what is possible. I did read the mister SNES core dev say that he is using less than 40k LEs without special chips so that should squeeze in there at least.
I somehow missed this thing has 4 face buttons - is there a reason why?
You can remap everything so if you donāt like the shoulder button placement then moving them to the face may work well in some games. You also have the potential of other cores being ported to the system so for those ie SNES you will want more than two face buttons.
Plus, if you prefer using āY and Bā or āX and Aā positions for the face buttons instead of āB and Aā you can.
Pretty stoked for this. Curious about the dock price. I havenāt bought an Analogue product since the first NT.
Analogue is definitely not my thing but I think this looks great because of the resolution on a 3.5 screen - should be able to display everything really well.
So as corny as I find their marketing and vibe this looks like it could fill a niche for me! $200 doesnāt seem awful to me either, although Iād definitely want a dock too.
Just realised it uses the US SNES convex/concave button combo.
Dumb, just leave them all convex.
Have a question to anyone with a Mister.
Im having a hard time getting the scanlines to line up correctly using the custom filters on page 2 of the options. If I use the scanline option in the āScandoubler FXā on the first page,they look correct. Iāve tried changing vscale_mode in the .ini but it doesnt help. I also get this nasty vertical shimmering,its looks like the scanlines are scrolling up when moving vertically,you can see it in the grass in my video below.
Iām on a 4k Oled. Iāve tried setting the Mister to both 720p and 1080p and tried various combinations of scan/no scan,original,16:9,etc on my TV. Everything on the Mister is up to date.
So i donāt use misters scan line feature. I use the custom scanlines if i do. I leave it on 720 for my 4K as 1080 doesnāt ever seem to line up right. I also edit the config to make sure everything in integer. Maybe eventually they will have an interpolation option. Also, i wasnāt a fan of my LGs internal scaler for retro. The mister looks much better on my 2019 Samsung Qled and 2019 Sony 950g. There is also another option which might be the best. Use the analog output to your ossc and will handle all the scaling and scanlines.
Thatās what Iām having trouble with,the custom scanlines,they arent perfectly spaced. You can see on the pic below every 20 or so lines thereās a thinker black one. Itās driving me nuts,some of the custom scanlines really look great while the stock ones are spaced a little too far apart.
Here it is perfectly lined up using stock scanlines at 50% with Gaussian NN. This looks fine,like an OSSC.
Iām trying to fix this because I want to use the LCD effect when I get my ram for the Gameboy,its way way off.
When i have sometime. I will send you mine with my settings. IIRC i use 1080p for gb and 720 for 240p stuff
Semi worried I wonāt unsee what you are pointing out here.
Also now noticing vertical tearing,not sure whats going on here. There has to be something Iām missing.
Yeah so when you go to the menu make sure it says integer. If you donāt itāll do what yours was doing.
Where is that? I dont see integer