Sega Dreamcast |OT| It's Still Thinking


#101

Anyone have opinions or experience using DreamPi as an alternative to the broadband adapter? I’m adding up the cost of everything needed to build, plus labor/troubleshooting time, and not sure if it’s actually any better than coughing up the $150 for the official adapter.


#102

I havnt built a dream pi yet but alot of games don’t support the official lan adapter, only the modem. Sounds stupid, I know, but the dream pi is really the only feasible way to play dreamcast online these days unless you still have access to dial up.


#103

Sega GT had the Sega GT Pocket game on the VMU. In GT Pocket, you had to train your racer and could earn money by winning races to spend in Sega GT on vehicle upgrades. If you finished the game and won the GT Pocket Cup, it would unlock several cars in Sega GT, that could only be unlocked via the mini game. I remember I used to take my VMU to work with me to play GT Pocket on my down time.

http://guidesarchive.ign.com/guides/13367/vmu/


#104

I’m way lttp on Dreamcast but I should be getting one soon!

I’m thinking a Turo would be the best for me? (plus a male to male SCART cable to the SCART->BNC breakout). So it would be DC->Turo->m-to-m SCART->SCART to BNC->PVM. I already have a SCART->BNC breakout.

I will be playing on a PVM that’s 240p/480i (doesn’t support 480p). I won’t immediately be using the VGA out but could potentially in the future via a PC monitor.


#105

If you’re just going from DC to a 240p/480i CRT you may also just want to use a Dreamcast SCART cable.

Toro is a great option for future proofing in case you get a 480p capable display though. It’s a bit overkill for your current setup though, but certainly isn’t a bad thing because it gives you options.


#106

Good point. I didn’t see a DC scart cable on Retro Access or RGC, albeit it was late last night when I was looking. I’ll check again.


#107

That old Utopia CD still is the best way to play imports without hard modding?


#108

If you’re looking to play back-ups, you can change the region prior to burning them, saving you from getting off the couch.

If you’re not looking to burn any back-ups, I think that’s still a solid solution.


#109

I prefer this:

imagehttps://i2.wp.com/segascream.com/wp-content/uploads/2013/08/dc-ie-import-enabler-01.jpg


#110

Any way yet to force 240p via RGB SCART for all games?


#111

No but add me to the list of those dieing for it !


#112

It seems that my recent adquired Dreamcast cd unit is faulty. Some spotless disks won’t run at all, and some games would return to the main menu mid-game. I tried to fix the lens pot, it worked for a while, but now no one works anymore.

Kinda frustrated for sure. I knew that Dreamcast cd unit were spotty and noisy, but this…


#113

I’ve never found a dreamcast without cd-reading issues unfortunately. Maybe try replacing the laser?


#114

Ugh… sorry to hear it. Like @Peltz, I haven’t had issues with Dreamcast except for a copy of PSO that my launch DC wouldn’t read. That was a problem with the launch model DCs, though.

Noisy… yes. That’s normal. Failing? That’s not normal. Now SEGA Saturn on the other hand…

I hope you can get some kind of relief. Where did you end up buying it from?

I use a Gameshark disc for imports, btw.


#115

Just exchanged the lens unit and now it’s working like it should.

And now for some Gunbird 2 goodness.


#116

Sega


#117

So are there any reports back on the knockoff GDEMU?


#118

I came across this vid: https://youtu.be/b4AgFqRe890

It’s not a technical review but reading the comments there are a few claims that it works flawlessly and the freezing in the video is a result of using certain SD cards, which is something that also plagues the genuine GDEMUs apparently. I believe the first bootlegs had some sort of timing/oscillator issue but is now fixed in the newer version but other than that I’ve not heard much about these.

I think @Rich was getting one?


#119

Does he actually use the gdemu software for the bootleg device? Seems kind of odd.

I feel like the original developer wouldn’t be someone to make that publicly available


#120

I would wager that he didn’t.